Point of Perception is a solo dance that integrates live performance with digital media. Video material, filmed from both first- and third-person perspectives, is projected in dialogue with choreography, asking the audience to connect what the living body sees, imagines, or pretends while moving. The main goal was for me to make dance an inseparable extension of the visual content and vice versa, where natural and authentic movements can coexist with the digital and “artificial” world, enhancing each other’s meaning and value.
From Idea to Realization:
Intendent concepts:
Connecting dance with media technologies to expand the perception of the audience.
Somatic tools: 1st-person viewpoint to explain what dancers see, imagine, feel while performing; 3rd-person viewpoint to observe the performance from different angles (i.e. from the wings, ceiling, etc.)
Augmented Reality (lines and dots in space) to track body motion (William Forsythe’s improvisation technique).
Meditative component: emphasizing specific body parts in the video to engage the audience in mediation while watching.
Exploring differences in movement quality affected by external circumstances: dancing on the mountain, underwater, in open/close space, etc. Examples: